Animation Technique.
Animation Technique
Like all animation, the production processes of storyboarding, voice acting, character design, cel production and so on still apply. With improvements in computer technology, computer animation increased the efficiency of the whole production process.The large majority of anime uses traditional animation, which better allows for division of labor, pose to pose approach and checking of drawings before they are shot – practices favored by the anime industry.
Japanese animation studios were pioneers of many limited animation techniques. Ke Jiang, an animator for Disney, told Anime News Network that like everyone in animation, Japanese animators study the techniques of Disney in school, however Japanese anime has its own set of rules to be followed that have developed over time. Unlike Disney animation where the emphasis is on the movement, Anime emphasise the art quality as limited animation techniques could make up for the lack of time spent on movement. Such techniques were often used not only to meet deadlines but also as artistic devices. Even in bigger productions, studios often use limited animation techniques, even intentionally at times, to fool the eye into thinking there is more movement than there is. John Oppliger, when examining the question of animation quality inconsistency from titles, noted a trend in his weekly column for AnimeNation "Ask John" that for titles from larger studios, stating that the "most reliable predictor for animation quality" is the profile of the series itself, and that "shows that are expected to be big hits or shows that are consciously crafted to make a big splash... typically get unusually exceptional animation quality." He stated that although viewers can expect high quality animation from small studios with a reputation for high quality animation due to their ability to focus all of their resources on a single work, large studios tend to work on several shows and thus prioritize speed over quality. Oppliger stated that anime is one of the rare mediums were putting together an all-star cast usually comes out looking "tremedously impressive."
Anime scenes place emphasis on achieving three-dimensional views. Backgrounds depict the scenes' atmosphere.For example, anime often puts emphasis on changing seasons, as can be seen in numerous anime, such as Tenchi Muyo!. Sometimes actual settings have been duplicated into an anime. The backgrounds for the Melancholy of Haruhi Suzumiya are based on various locations within the suburb of Nishinomiya, Ryogo, Japan.Camera Affects
Camera angles, camera movement, and lighting play an important role in scenes. Directors often have the discretion of determining viewing angles for scenes, particularly regarding backgrounds. In addition, camera angles show perspective. Directors can also choose camera effects within cinematography, such as panning, zooming, facial closeup, and panoramic.
Video Links of animation [Anime & Manga]:
http://www.youtube.com/watch?v=Z95dmXJ5XkM
http://www.youtube.com/watch?v=eHfzFyl2H6g
http://www.youtube.com/watch?v=lr-V5p7gc_Q
Pictures of [Anime & Manga]:
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